![]() ![]() Therefore, the data presented here may differ from Petko's Mythic Tier Lists maintained on our site. The following post is based on data taken from our sister site u.gg, which has combined a total of 42K parses from live servers. We're taking a look at the Mythic+ Tier List for the third week of Patch 10.1.5 based on the data from u.gg. You can watch Rextroy's latest video down below. ![]() This works to damage your own faction, so I decided to gather a group of death knights to pop wounds together on teammates about 1 000 yards away from us! It is a really unique and busted bug It was when Ipanic came on his Death Knight I managed to recreate it!Īnd the bug was much more hilarious than I first expected, it has unlimited range, and it can deal damage on units you shouldn't be able to! Both friendly targets and important lore characters like Tirion Fordring.Ĭertain NPCs are still immune like important quest givers (chromie for example) but A LOT of NPCs I didn't expect to be able to damage, can still be hurt by it. So I tested with Hunter and Warlock pets in different ways but didn't get any progress. ![]() It showed a pet dying in the same global as 6 wounds went off on a death knight! So it definitely had something to do with pets, because the death knight didn't even have any wound debuffs active on him! This also included a video which was of big help The reason I thought it was Doomburst and not Apocalypse, is because of a 0.2-sec delay between the detonation of wounds, which is identical to how wounds are burst with Doomburst, I even theorycrafted about the order of Necrotic Wounds and Festering Wounds being debuffed on the deathlog.Ī day or two later I got additional information from another post. My original theory was that you could store up wounds on your Death coil and then unleash it upon someone (because in the picture, someone got one shot in the first 14 seconds of combat in Arena, which is really fast)ĭoomburst also acted weirdly, not popping wounds on the main target, and not giving Festermight from the second wound popped by it (I thought it might have two different mechanics that uses the wounds, and the second wound pop somehow could be stored) So I started testing around a lot, both with Apocalypse and Doomburst. It showed a really weird scenario when someone got hit by about 16 festering wounds at once! The hunt for this bug started with a picture on the forum. ![]() Here's some background information from Rextroy: The bug allowed him to one-shot friendly targets and important lore characters like Tirion Fordring. He found out thanks to Ipanic that the bug was related to pets. It all started with a post on the official forums that showed an odd scenario of someone getting hit by 16 Festering Wounds at once, so Rextroy started experimenting around with Apocalypse and Doomburst. In spite of the Dealer's preparations, Kallas is only interested in battle, and chooses to fight the player instead of playing the Game of Life and Death.Rextroy's back with a brand new video, this time, one-shotting players of the same faction from 2,000 yards away! Once the Dealer has trained up their apprentice (by working through HoF2's challenges), the caravan returns to the place that HoF1 was set in (now in ruins) to confront Kallas. At the end of the Judgement challenge, the player escapes into the horse drawn caravan that the player has been sitting in with the Dealer up to this point - everything before that takes place in the past. The Game of Life and Death explores the jumbled memories and life of its players. After finding his way back to the mortal realm, the Dealer sought out an apprentice (the player character in Hand of Fate 2).īelieving that Kallas would be making changes to the "Game of Life and Death" (the tabletop game that you play in Hand of Fate/Hand of Fate 2), the Dealer made a slew of changes to prepare his new apprentice for dealing with any changes the Kallas has made to the game in the Dealer's absence. Kallas deafeated the Dealer at the end of the first game and banished him. The unknown person is Kallas, the protagonist from the first game, who is mentioned by the Dealer frequently throughout the game. ![]()
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